![]() ![]() I'm wondering if it could even actually be drive related - if I had time to bother I'd try installing everything on a different drive. Also, I ran with every fan and cooling option available blasting, and kept the gpu below 75 and it still crashed eventually. My last edit/comment and then I'm moving on - windows error logs show nvlddmkm Display driver nvlddmkm stopped responding and has successfully recovered. throttle down or something if it can't handle it instead of blowing up? Just the GPU is over doing itself? Right up to the moment it ♥♥♥♥♥ itself, everything is perfect, 60-70fps (I'm running at 100% resolution scale, 1080p). Quake 2 Intro With Subtitles Aviation 2016 262 subscribers Subscribe 9K views 9 years ago I tried my best to depict on what the voice actors were saying. are barely being used/taxed and show low temps. The fans are going full, but the rest of the case and cpu etc. Funny how the game is one of the flagship titles currently pushing RTX though, considering how revolutionary its tech was 22 years ago.Happened again and got the BSOD file: dxgmms2.sys I am guessing it is over heating, it's hitting about 84 degrees when it happens and there is a 'Copy' spike and GPU drop (Task Manager Performance graphs) at the moment it happens. I occasionally boot the games on PC but it would be nice to have a competent port of all the classic Quake titles on current-gen consoles. I'm a HUGE fan of the original Doom games, but it's annoying that those games get ported everywhere while Quake 1-2 are basically ignored. The entire piece can be heard on Track XX(. For a while it was easily one of my all-time favourite FPS games, although some late-game level design was definitely confusing for 7-8 years old me with all the backtracking and such. This is a portion of the music used for the Quake II intro movie music. ![]() All in all I ended liking the game more than the original Quake, as the sci-fi vibe, the improved gameplay, the more open level design and such clicked right with me. Quake II Opening FMVRemastered in 1080p using ESRGAN AI Machine LearningESRGAN is an AI Neural Network software that is capable of upscaling and reconstruc. Quake 2 RTX doesnt have any support for cutscenes. From the very first seconds of gameplay as explosions destroy part of the scenery, dynamic lightning making the place vibrant, all at a resolution I was not used to see at all. Looked into original Quake 2 and at least there where some intro videos and stuff. We had a new Voodoo video card, a buddy of my dad brought Quake 2 to test it out and. Quake 2 absolutely blew my mind back then. I know where was an N64 port as well.Įra, please regale me with your personal experiences with Quake II, and suggest anything that's even remotely similar to it. That was my primary way of playing it for years. Remember the genuinely excellent PSOne port? I think Stop Skeletons From Fighting did one of the "Punching Weight" episodes on it. I also couldn't recount a single tune from the soundtrack, whereas all of II is embedded in my brain forever.Īlso. Partially because the intense reds and oranges of the original were traded for a lot of drab grays. ![]() Quake IV attempted to be a direct sequel, and I think it's actually pretty decent, but it did lose a little something in translation. Will we ever have an entire decade of 'tude again?). (Also, why were there three distinct brands of TUDE in the 90s? Early 90s was SKATEBOARDS and SUNGLASSES and RADICAL, mid 90s was grunge and industrial and rust and fonts with crosses intersecting the letter O, and late 90s was MATRIX and HACKER GOTHS. I'm also playing Remnant: From The Ashes and it makes me think of a very vaguely related hybrid of Quake 1 and 2? It makes me wonder when - if ever - we'll see nostalgia trips into the brief but potent era of gaming that Quake II came from. I think The Surge comes close in some ways, but I wish it leaned even harder into it. I can't think of too many other games in the present day that channel that same sort of attitude, but I can think of many that would be improved by it. The first Quake is very unique and I adore it, but I can't stop thinking about the uniquely 90s industrial techno body horror aesthetic of Quake II. Not even counting the fact that it's kind of back in the spotlight due to the RTX version, this game has been on my mind a ton lately. ![]()
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